How successfully does the project set up its central concerns and what are those concerns? By concerns I mean what is the piece about? 

What is the effect of the piece? How did it make you feel, what did it make you think about, etc? 

How successfully does the artist utilize the medium in question to achieve their goals? *This should be a central focus of your critique 

What are some other specific ways in which the medium could be further utilized? What factors hasn't the author considered? 

Who is the potential audience for the piece? What type of engagement with the work does the audience have? (For example with a Twine game the audience must interactively click through the game and make conscious choices; with Twitter the audience might re-tweet or tweet back). 

What are some ways in which the author could further engage their audience's interactivity?  You can address other aspects of the piece I didn't include here; these questions are a jumping off point. The main thing is to consider the medium itself as much as the content, and the role of the audience. 

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